As you will discover as you play, everything in the world is a dynamic physics model, with universally destructible scenery throughout. I conjure this hyperbole not to attempt to diminish the likes of the Total Annihilation lineage, because they certainly do a great deal, but to point out that the Men Of War games allow you to individually control every unit, as if it were a third person shooter. Men Of War is a real-time strategy game (if we allow that word to basically mean 'tactics', because Men Of War is a game of combat, rather of resource management) expressed in an engine that does more than any other game I can think of. It's important for us to begin any discussion of a Men Of War game with a preface in what it is, and by implication, what it is not.
Perhaps it cannot change.Īnd so did Ass Squad need a sequel? And can I safely use that abbreviation in this introduction. It's World War II again, and let's not forget that important thematic element. What this means is that we have a new batch of multiplayer-facing missions (although some playable single player) in the fabulously vivid and brutal Men Of War engine. Okay! It's a sequel called Men Of War: Assault Squad 2, which is a name that will tell you the exact game it is based upon, if you think hard enough.